CSC 210 Spring 2006 Coding Guidelines
Our guidelines are a derivative of those
presented in the 160/161 textbook, L&L, Appendix F.
Why Bother?
A. Consistency is half the battle
- Easier to share your code with others
- Understanding your own "old" code
- Easier to communicate when working in a group
B. Guidelines are not rules set in
stone... not onerous Design
A. Preparation... think, then code
B. Structured Programming
- Do not use the
continue
statement
- Only use the
break
statement to terminate cases in a
switch statement
- Only one
return
statement in a method, the last line, unless it makes things more
complicated
C. Classes and Packages
- If only one class is used from an
imported package, then import that class by name. If two or more are
imported, then use the * symbol
D. Modifiers
- Do not declare variables with
public
visibility
- If a variable is a constant,
explicitly declare it with the
final
modifier
- Use constants instead of literals
in most situations
E. Exceptions
- Use exception handling only for
truly exceptional conditions, such as terminating errors, or for
significantly unusual or important situations
F. Miscellaneous
- Design methdos so that they
perform one logical functions. Methods tend to be no longer than 50
lines, and are usually much shorter
- Keep physical lines of source code
less than 80 characters long, for nice printing
Style
A. Identifier names
- Give identifiers a semantic
meaning
- Use "camel notation" for
variables... start with lower case, begin new words with a capital
letter, for example,
professorPayRaise
- Use UPPER CASE for constants and
separate words with an underscore, like
MAX_HEAD_ROOM
- Capitalize class, package and
interface names, like
Tractor
B. Indentation
- Use a consistent style of curly
braces with methods, classes, if/then, switch, etc.
- Almost always use curly braces
with if/then statements
C. Spacing
- Use white space to draw attention
to important or complex part of your program
- These are very optional:
- Put one space after each comma
in parameter list
- Put one space on either side
of a binary operator
- Do not put spaces before a
semicolon
D. Message and Prompts
- Be informative, but succinct
- Present information in a
consistent manner
Documentation
A. The Reader
- When commenting, assume that your
reader is computer literate and knows Java
- Use Javadoc for classes, methods
and data fields, including tages:
@author for
classes, @param
and @return
for methods
B. In-line Comments
- Use in-line comment to describe
interesting or difficult code sections
- Put a one-line comment above the
line of code to which it refers
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